Meaning of Belt Colors

no belt   10th Gup   Beginner
A new student entering the club will wear loose clothing, and be taught basic skills before commiting to this martial art.
         
 
  9th Gup   White
Signifies innocence, as that of a beginning student who has no previous knowledge of Taekwon-Do.
         
 
  8th Gup   Yellow
Signifies the Earth from which a plant sprouts and takes root as Taekwon-Do foundation is being laid.
         
 
  7th Gup   Green
Signifies the growth as the Taekwon-Do skills begins to develop like the green of a young plant.
 
 
  6th Gup  
         
 
  5th Gup   Blue
Signifies the Heaven, towards which the plant matures into a towering tree as training in Taekwon-Do progresses.
 
 
  4th Gup  
         
 
  3rd Gup   Red
Signifies danger, cautioning the student to excersise control and warning the opponent to stay away.
 
 
  2nd Gup  
 
 
 
  1st Gup  
         
 
  1st Dan   Black
Opposite of white, therefore, signifying the maturity and proficiency in Taekwon-Do. It also indicates the wearer's imperviousness to darkness and fear.

 

Taken from "the Encyclopedia of Taekwon-Do" by General Choi Hong Hi which has 10 Gups and 9 Dans.

 

Belt Requirements

  

Belt Forms 3-steps 1-steps Adv. kicks Ad'l techniques
White Chun Ji 0 0 front & axe
sliding front & axe
front stance hand tech.
Yellow Dan-Gun 5 0 jumping front & axe / sliding side, swing & hook twist punch
bck stance hand tech. + add punch to hand combos
Green Do-San
Suh-Kang-Il
5 5 'flying' front
back & hooking
adv. hand tech. (i.e., back fist, hook, elbow)
Green + Wan-Hyo 7 7 jump side & roundhouse hammerfist, palmthrust
Blue Yul-Guk ----- 10 jump-turn back & hooking "teaching"
Blue + Joon-Gun ----- ----- jump-turn inside & outside swing / flying side and roundhouse Adv. Hand tech. / speed breaks
Red

Toi Gae

----- ----- tournado 2-on-1 sparring
Red + Hwa-Rang
Suh-Kang-Ee
----- ----- jump 180° back and hooking 5-Hapkido
Red ++ Choong-Moo ----- ----- 10-Hapkido